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NVIDIA’s Omniverse uses Pixar tech to bring ray-traced 3D worlds everywhere

Peter Kirn October 12, 2020

Imagine a real-time Web for 3D, complete with ray-tracing and xR/AR support, based on open standards from Pixar and others....

Read MoreRead more about NVIDIA’s Omniverse uses Pixar tech to bring ray-traced 3D worlds everywhere

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